Role and mode
Builder position: SF. Actual role: two-way ISO guard. Best for: 1v1. The extra size and defense are intended to survive slashers, post scorers, and switches without giving up shot creation.
Body settings
Height 6'6, wingspan 6'6, weight 200. Body type and handedness are personal preference according to the source.
Finishing and playmaking
The final spoken version settles around Close Shot 50, Driving Layup 71, Driving Dunk 90, and Ball Handle 85. Pass Accuracy is skipped because this is a 1v1 build. The creator describes 88–92 Driving Dunk as viable and initially recommends 89 before spending remaining points.
Shooting
Mid-Range 91 and Moving Shot up to 85 are the priorities because opponents can play high on the three-point line. The Three-Point rating is maxed in the video, but the exact final number is not spoken in the transcript.
Defense and physicals
The final walkthrough targets Interior Defense 80, max Perimeter Defense, max Lateral Quickness, max Block, max Speed and Acceleration, Strength 74, Vertical 89, and Stamina 99. Exact maxed values must be read from the builder screen.
Badge priorities
Finishing: High Flyer, Traffic Finisher, Perfect Lays, and Relentless Finisher. Shooting: Mid-Range Maestro, Fade Artist, Tunnel Vision, Quick Draw, and Limitless Shooter. Playmaking: Space Maker, Quick Handles, Tireless Handles, and Soul Snatcher. Defense: Intimidator, Tough Angles, Locks, and Rim Saver, followed by Hustler.
Original video
Watch the build chapter
Compare the creator's full explanation, badge layout, and build screen from the linked chapter.
Watch the cited chapterRelated resources
