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Choose a build by court, role, and matchup

Compare eight community setups by mode, role, size, strengths, and trade-offs, then use the dedicated 1v1, 2v2, or 3v3 guide to turn the builds into a court-ready plan.

QUICK REFERENCE

At a glance

1v1

ISO, post scorer, do-it-all, or two-way scorer

4 setups

2v2

PG, PF, or center

6 setups

3v3

PG, lockdown, PF, or two-way scorer

4 setups

Published setups

8

Modes covered

1v1 · 2v2 · 3v3

Roles covered

Creator · Defender · Big

BUILD SELECTOR

Compare builds by court and role

Filter the eight setups by mode and lineup job, then compare their frames, strengths, and trade-offs before opening a full guide.

Court mode
Team role

8 builds shown. Start with the court you play, then choose the job your lineup still needs.

PG · Creator

Point guard

2v23v3
Role
Primary handler
Frame
6'2 · 6'2 · 160

Best when

Creating shots and organizing team offense on the 2s and 3s courts.

Main strengths

Speed, ball handling, passing, and shot creation.

Trade-off

The small frame and low strength are poor fits for 1v1 defense.

Open build guide

SF / ISO · Creator

ISO guard

1v1
Role
Two-way creator
Frame
6'6 · 6'6 · 200

Best when

Handling slashers and post scorers without giving up self-created offense.

Main strengths

Size, mid-range pressure, driving dunk, and two-way coverage.

Trade-off

The balanced frame costs more points than a small specialist and requires careful allocation.

Open build guide

SF / Wing · Creator

6'9 do-it-all wing

1v12v2
Role
Two-way do-it-all
Frame
6'9 · 6'9 · Minimum

Best when

Players who want one tall creator for shooting, passing, dribbling, finishing, switching, rim help, and secondary rebounding.

Main strengths

Length, downhill speed, shot creation, contact finishing, rim protection, and flexible passing.

Trade-off

It gives up specialist ceilings and deliberately avoids investing in its low Steal cap.

Open build guide

SF / Two-Way · Creator

6'9 two-way scorer

1v12v23v3
Role
Two-way rim runner
Frame
6'9 · 6'9 · 200

Best when

Punishing high perimeter pressure with blowbys and driving dunks while retaining enough passing for team modes.

Main strengths

89 Driving Dunk, 83 Three, 96 Perimeter Defense, 92 Lateral Speed, 86 Block, and Highlight Reel takeover.

Trade-off

Base Steal and Rebound ratings make it dependent on positioning, contests, and a rebounding teammate.

Open build guide

SG · Defender

Lockdown shooting guard

2v23v3
Role
On-ball lockdown
Frame
6'8 · 7'2 · 180

Best when

Taking the hardest guard matchup and spacing from the corner.

Main strengths

Speed, perimeter defense, steal, screen navigation, and spot-up shooting.

Trade-off

Minimal driving dunk and limited self-creation make it a complementary build.

Open build guide

PF · Big

Power forward

2v23v3
Role
Mobile screen big
Frame
6'9 · 7'3 · 260

Best when

Screening, popping or slipping, passing after rebounds, and defending switches.

Main strengths

Mobility, versatile defense, interior finishing, spacing, and passing.

Trade-off

It gives up the center's maximum rebounding and standing-dunk ceiling.

Open build guide

C · Big

Center

2v2
Role
Interior specialist
Frame
6'10 · 7'3 · 245

Best when

Controlling rebounds, setting screens, and finishing inside beside a guard.

Main strengths

93 Standing Dunk, 99 Rebound, strength, and rim protection.

Trade-off

Too slow for 3v3 and not designed for 1v1.

Open build guide

C / Post · Big

Post scorer

1v1
Role
Shooting post scorer
Frame
6'9 · 6'9 · 265

Best when

Backdowns, post fades, standing finishes, and punishing paint-sitting defenders in 1v1.

Main strengths

90 Standing Dunk, 90 Post Control, 84 Mid, 82 Three, and 91 Strength.

Trade-off

Base rebound, passing, steal, and ball handle make it a scoring specialist rather than a team-mode center.

Open build guide

Open a build guide for complete attribute notes, badge priorities, role guidance, and the original video chapter.

Alternative builds and specialist routes to compare

Use these creator walkthroughs as role-specific alternatives to the eight full guides. Each route has a clear cost, so compare the mode, rebounding, passing and mobility trade-offs before using a new character slot.

Dedicated 1v1 build comparison

Compare 6'5, 6'8, 6'9, and 6'10 ISO builds by exact key attributes, takeover, scoring route, defensive floor, and matchup fit.

1V1 BUILD GUIDE

2v2 builds, lineups, and screen reads

Choose PG + Center, PG + PF, or Two-Way Wing + Big, then learn each player's job against drop coverage, traps, and switches.

2V2 LINEUP GUIDE

3v3 builds, roles, and rotations

Compare five three-player lineups, assign the primary creator, on-ball defender, and big, then learn spacing, screen, help-defense, and late-game reads.

3V3 LINEUP GUIDE

6'3 point guard · Three-Level Playmaker

A small primary creator with 86 Driving Layup, 91 Mid-Range, 90 Three-Point, 85 Moving Shot, 81 Pass Accuracy, 96 Ball Handle, 95 Speed, 90 Acceleration and 90 Stamina. The creator uses Smooth Op or Knockdown Shooter and funds steals and screen navigation instead of interior size.

PG · CREATOR

6'7 shooting guard · two scoring variants

The 6'7 / 6'7 / 180 Built frame combines 86 Ball Handle, 71 Pass Accuracy, 85 Perimeter Defense, 83 Lateral Speed and 60 Interior Defense. One version keeps a very high Moving Shot for a Two-Way Slashing Creator; the other moves those points into Driving Dunk for an Unorthodox Two-Way.

SG · SHOT CREATOR

6'10 small forward · Two-Way Scorer

The 6'10 / 6'10 / 200 Slim wing uses 95 Driving Dunk, 86 Driving Layup, 85 Mid-Range, 82 Three-Point, 80 Ball Handle, 71 Pass Accuracy, 90 Perimeter Defense, 84 Interior Defense, 89 Block, 88 Speed and 96 Vertical. Knockdown Shooter extends a build already strongest at the rim and on defense.

SF · FINISHER + DEFENDER

7'0 power forward · Unorthodox

The 7'0 / 7'0 / 230 Normal frame targets 90 Driving Dunk, 90 Standing Dunk, 81 Layup, 83 Three-Point, 80 Post Control, 81 Pass Accuracy, 85 Interior, 90 Perimeter, 90 Block and 90 Rebound. Glue Guy Lockdown supports a versatile 2v2 big that can screen, pass, space and switch.

PF · VERSATILE BIG

Center · Unorthodox Two-Way

The interior center baseline uses 95 Standing Dunk, 80 Driving Dunk, 70 Layup, 94 Post Control, 89 Pass Accuracy, 93 Interior Defense, 96 Block, 97 Rebound, 95 Strength and 90 Stamina. Diesel takeover reinforces post strength and standing finishes, while low perimeter mobility remains the clear trade-off.

C · INTERIOR + PASSING

7'0 power forward · post-defense specialist

This 7'0 / 270 / Bulky post big targets 75 Close Shot, 89 Standing Dunk, 96 Post Control, 88 Interior Defense, about 94 Block, 90 Rebound, 88 Stamina and strong maximum Strength. Use Diesel for repeatable post power or Rim Rocker beside a teammate. Diamond Rebound Chaser, Post Lockdown and Trampoline make this a better possession-control option than a no-rebound 1v1 scorer.

POST + REBOUND · 2V2 / 3V3

6'10 four-way creator · speed anomaly route

The 6'10 / 6'11 / minimum-weight / Narrow route uses Playmaking Anomaly to reach 91 Ball Handle and 93 Speed. Spoken targets include 61 Close Shot, 91 Driving Layup, 90 Driving Dunk, 73 Interior Defense, max Perimeter Defense, Lateral Speed and Block, 94 Stamina, 89 Acceleration, max Vertical and 66 Strength. Highlight Reel supports the rim-running identity, but base Pass Accuracy makes it a poor primary team facilitator.

FINISH + HANDLE + DEFEND

6'10 shooting post big · 1v1 specialist

The 6'10 / 7'0 / 275 / Bulky power forward uses an 83 Three-Point rating, strong interior defense and post scoring to punish defenders who sit in the paint. The creator explicitly leaves Rebound at base, so treat it as a 1v1 shooting big—not a general-purpose center for lineups that depend on controlling misses.

83 THREE · NO REBOUND

Watch the complete five-position walkthrough

Use the video chapters to check the builder screens and exact badge allocations before copying an alternative setup.

YOUTUBE SOURCE

Before you use a character slot

How to choose between the eight setups by mode, matchup, and lineup role.







Check the controls before testing a build

A good allocation still depends on knowing the shot, pass, dunk, dribble, and defensive inputs for your platform.

Practical Basketball Builds for Every Position and Mode