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Community build guide1v1 / 2v2 / 3v3

A 6'9 two-way scorer built to punish high pressure

This Stress Test 3 small forward pairs 89 Driving Dunk and Highlight Reel with enough shooting to stretch the floor, 71 passing for team modes, and a switchable defensive core. It is strongest when a defender crowds the three-point line and gives up the driving lane.

Position
SF / Two-Way Scorer
Best modes
1v1 / 2v2 / 3v3
Height
6'9
Wingspan
6'9
Weight
200
Primary role
Two-way rim runner

Copyable build settings

Source-reported community settings, not re-tested in the current game version. Pending values must be checked in the linked source and in-game creator before spending points.

22 of 22 attribute values recorded. Check body settings and badge tiers as well.

Source-reported settings. Pending verification means an exact value is not established.
Attribute6'9 Two-Way Scorer
Finishing
Close Shot52
Driving Layup82
Driving Dunk89
Standing Dunk25
Shooting
Mid-Range85
Three-Point83
Moving Shot55
Free Throw40
Playmaking
Pass Accuracy71
Ball Handle81
Post Control25
Defense
Interior Defense82
Perimeter Defense96
Lateral Speed / Quickness92
Steal25
Block86
Rebound25
Physicals
Speed90
Acceleration88
Strength71
Vertical89
Stamina91

6'9 Two-Way Scorer

SF / Two-Way Scorer · 1v1 / 2v2 / 3v3

Use 6'9 height, 6'9 wingspan, 200 weight, no anomaly, and Normal body type. The profile is shown right-handed, but handedness can follow your preferred dribble and finishing side.

Badges & Takeover

Badge names and any tiers below are source-reported. A missing tier or Takeover is not a confirmed choice.

Finishing and shooting badges: Finishing: Diamond Traffic Finisher and Diamond High Flyer. Shooting: Gold Formless Shooter, Gold Tunnel Vision, Silver Limitless Shooter, and Gold Quick Draw. These choices support direct drives while keeping catch-and-shoot and self-created jumpers available.

Playmaking badges: Diamond Space Maker, Gold Soul Snatcher, Gold Quick Handles, Gold Tireless Handles, and Silver Quick Pass. The package prioritizes separation, a compact dribble chain, and a usable outlet when help defense arrives.

Defensive badges: Amethyst Locks, Diamond Intimidator, Diamond Trampoline, Gold Lurker, Gold Rim Saver, Gold Tough Ankles, and Gold Navigator. The build defends through positioning, contests, lateral recovery, and rim help rather than on-ball steals.

Highlight Reel takeover: Equip Highlight Reel. It complements the build's main scoring read: when a defender presses high, use the open lane, trigger the blowby, and finish with the 89 Driving Dunk package. It is the aggressive alternative to the speed-with-ball emphasis of Downhill.

Role and mode fit

Builder position: Small Forward. Final archetype: 2-Way Scorer. The build is demonstrated as a 1v1 rim-running creator, while 71 Pass Accuracy makes the same setup usable as a secondary handler in 2v2 and 3v3.

Body settings

Use 6'9 height, 6'9 wingspan, 200 weight, no anomaly, and Normal body type. The profile is shown right-handed, but handedness can follow your preferred dribble and finishing side.

Exact attribute allocation

Finishing: 52 Close Shot, 82 Driving Layup, 89 Driving Dunk, 25 Standing Dunk. Shooting: 85 Mid-Range, 83 Three-Point, 55 Moving Shot, 40 Free Throw. Playmaking: 71 Pass Accuracy, 81 Ball Handle, 25 Post Control.

Defense and physicals

Defense: 82 Interior, 96 Perimeter, 92 Lateral Speed, 25 Steal, 86 Block, 25 Rebound. Physicals: 90 Speed, 88 Acceleration, 71 Strength, 89 Vertical, and 91 Stamina.

Finishing and shooting badges

Finishing: Diamond Traffic Finisher and Diamond High Flyer. Shooting: Gold Formless Shooter, Gold Tunnel Vision, Silver Limitless Shooter, and Gold Quick Draw. These choices support direct drives while keeping catch-and-shoot and self-created jumpers available.

Playmaking badges

Diamond Space Maker, Gold Soul Snatcher, Gold Quick Handles, Gold Tireless Handles, and Silver Quick Pass. The package prioritizes separation, a compact dribble chain, and a usable outlet when help defense arrives.

Defensive badges

Amethyst Locks, Diamond Intimidator, Diamond Trampoline, Gold Lurker, Gold Rim Saver, Gold Tough Ankles, and Gold Navigator. The build defends through positioning, contests, lateral recovery, and rim help rather than on-ball steals.

Highlight Reel takeover

Equip Highlight Reel. It complements the build's main scoring read: when a defender presses high, use the open lane, trigger the blowby, and finish with the 89 Driving Dunk package. It is the aggressive alternative to the speed-with-ball emphasis of Downhill.

Main trade-offs

Steal, Rebound, Standing Dunk, and Post Control stay at 25, so this is not a passing-lane gambler, glass cleaner, or post scorer. Moving Shot at 55 also makes stationary jumpers and drive-or-kick reads more dependable than building the offense around fades.

How to attack with it

Start outside the arc and make the defender choose. Shoot when they protect the lane, then use a short dribble chain into a blowby when they crowd the jumper. Against smaller guards, keep the advantage simple and finish instead of over-dribbling into reaches.

Original video

Watch the build chapter

Compare the creator's full explanation, badge layout, and build screen from the linked chapter.

Watch the cited chapter

Related resources

Two-way scorer build FAQ

How this 6'9 setup differs from the other creator builds.

No. The two-way scorer uses 200 weight, 71 Strength, 96 Perimeter Defense, 92 Lateral Speed, 86 Block, and Highlight Reel. The do-it-all build uses minimum weight, different defensive thresholds, more rebounding, and Downhill takeover.


Use the two-way scorer for a taller rim-running creator that can also pass in team modes. Use the 6'6 ISO guard when you want a more specialized 1v1 shot creator with stronger moving-shot and mid-range priorities.


Yes. The final allocation includes 71 Pass Accuracy and Silver Quick Pass, so it can move the ball after help arrives. It works best beside a rebounder because its own Rebound rating remains at 25.


Its defensive points go into Perimeter Defense, Lateral Speed, Interior Defense, and Block. Play square, contest with Intimidator and Locks, and use Rim Saver rather than reaching for the ball.


Normal matches the completed profile shown in the build screen. The creator verbally mentions Narrow during the walkthrough, but the displayed 6'9, 6'9, 200 profile uses Normal.


IceTre's I Found The BEST BUILD In PRACTICAL BASKETBALL video. The body and attribute walkthrough starts around 15:53, with the completed badges shown from approximately 19:10.


Choose the creator that fits your court

Compare this two-way scorer with the lighter do-it-all wing and the smaller ISO guard, or watch the original builder and badge walkthrough.

Best Practical Basketball 6'9 Two-Way Scorer Build